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Showing posts with label computer games. Show all posts
Showing posts with label computer games. Show all posts

12 January 2013

1984: Some Popular Computers And Games - Remember Frogger, Galaxy Invader 1000, Donkey Kong, Mario Brothers And The Commodore 16?

Double page advertisement from 1984 for the Commodore 16 complete starter pack - Everything you need To start computing in one box.

Some computers and games featured in the Janet Frazer autumn and winter 1984/5 mail order catalogue.

Fun with the likes of Zaxxon and Sensor Travel Chess. The Tomy Skyfighters "brings you realistic sights and sounds. Press the top control buttons to manoeuvre your 'Skyfighters' against the enemy squadron."

The Atari 600XL and the Commodore 64.


Games for the Commodore 64, Sinclair Spectrum 48K and Atari 600XL and 400/800.

The new streamlined-look Atari 2600 console and games galore - including the delectable Ms Pacman.


Goodies here include the Philips Videopac G7000, a "boss joystick" suitable for Atari 2600 video game, Atari computers, Commodore 64 and Vic 20 computers, and lots of lovely games like Donkey Kong and Zaxxon.

Astro Wars, Star Force, Munchman, Firefox, BMX Flyer (BMX without the cuts and grazes), Krazy Kong and Multigame - "6 CHALLENGING GAMES IN ONE PLUS BONUS GAME".
 
Here are the CGL mini arcade games Frogger, Amidar and Galaxy Invader 1000. Such memories! Details are also listed of the items below.


CGL - Game and Watch - "The games you can take anywhere for those boring moments". Here are Snoopy, Donkey Kong, Mario's Bombs Away, Donkey Kong Junior, Mario's Cement Factory, Pinball, Mario Brothers and Popeye.

10 June 2012

Personal Computer World Magazine, November 1982...

Personal Computer World, November, 1982 - 75p. Personally, I couldn't give a toss about computers in 1982...

They just weren't "happening" round my way. Too expensive. Too complicated. And the Gas and Electricity people were always blaming their computers when domestic utility bills were wrong, so they were obviously bloody unreliable.

And anyway, these things didn't even look like computers. Where were the flashing lights? The knobs and levers? The whirling tape spools? What a swizz...

And nobody I knew even had one of those Atari TV games thingies until 1984. And then I quickly gave up, letting Pac-Man be caught by the ghosties. It was inevitable anyway. Just as it had been on the machine at the local boozer a couple of years earlier.

But in the 1980s we entered the IT age, and many things were happening in the world of computing, whether I was interested or not...

Sinclair ZX Spectrum

16K or 48K RAM...

full-size moving-key keyboard

colour and sound...

high-resolution graphics...

From only £125!

First there was the world-beating Sinclair ZX80. The first personal computer for under £100.
Then the ZX81. With up to 16K RAM available, and the ZX Printer. Giving more power and more flexibility. Together, they've sold over 500,000 so far, to make Sinclair world leaders in personal computing. And the ZX81 remains the ideal low-cost introduction to computing.

Now there's the ZX Spectrum! With up to 48K of RAM. A full-size moving key keyboard. Vivid colour and sound. High resolution graphics. And a low price that's unrivalled.

Professional power - personal computer price!

The ZX Spectrum incorporates all the proven features of the ZX81. But its new 16K BASIC ROM dramatically increases your computing power.

You have access to a range of 8 colours for foreground, background and border, together with a sound generator and high-resolution graphics.

You have the facility to support separate data files.

You have a choice of storage capacities (governed by the amount of RAM). 16K of RAM (which you can uprate later to 48K of RAM) or a massive 48K of RAM.

Yet the price of the Spectrum 16K is an amazing £125! Even the popular 48K version costs only £175!

You may decide to begin with the 16K version. If so, you can still return it later for an upgrade. The cost? Around £60.

Ready to use today, easy to expand tomorrow

Your ZX Spectrum comes with a mains adaptor and all the necessary leads to connect to most cassette recorders and TVs (colour or black and white).

Employing Sinclair BASIC (now used in over 500,000 computers worldwide) the ZX Spectrum comes complete with two manuals which together represent a detailed course in BASIC programming. Whether you're a beginner or a competent programmer, you'll find them both of immense help. Depending on your computer, you'll quickly be moving into the colourful world of ZX Spectrum professional-level computing.

There's no need to stop there. The ZX Printer - available now - is fully compatible with the ZX Spectrum. And later this year there will be Microdrives for massive amounts of extra on-line storage, plus an RS232/network interface board.

Broader Horizons

The BBC Microcomputer System


'Whether your interests lie in business, educational, scientific control or games applications, this system provides a possibility for expansion which is unparalleled in any other machine available at present,' comments Paul Beverley in the July 1982 edition of Personal Computer World.

The BBC Microcomputer can genuinely claim to satisfy the needs of novice and expert alike. It is a fast, powerful system generating high resolution colour graphics and which can synthesise music and speech. The keyboard uses a conventional layout and electric typewriter 'feel'.

You can can connect directly* to cassette recorders, domestic television, video monitor, disc drives, printers (dot matrix and daisy wheel) and paddles. Interfaces include RS423, inter-operable with RS232C equipment, and Centronics. There is an 8-bit user port and 1MHz buffered extension bus for a direct link to Prestel and Teletext adaptors and many other expansion units. The Econet System allows numerous machines to share the use of expensive disc drives and printers.

BASIC is used, but plug-in ROM options will allow instant access to other high level languages (including Pascal, FORTH and LISP) and to word processing software.

A feature of the BBC Microcomputer which has attracted widespread interest is the Tube, a design registered by Acorn Computers. The Tube is unique to the BBC Microcomputer and greatly enhances the expandability of the system by providing, via a high speed data channel for the addition of a second processor. A 3MHz 6502 with 64K of RAM will double processing speed; a Z80 extension will make it fully CP/M** compatible.

The BBC Microcomputer is also at the heart of a massive computer education programme. The government has recommended it for use in both primary and secondary schools. The BBC Computer Literacy Project includes two series of television programmes on the use and applications of computers.

There are two versions of the computer. Model A, at £299, offers 16K of RAM and Model B at £399 has 32K of RAM.

*Model A has a limited range of interfaces but can be upgraded to meet Model B specification.
**CP/M is a registered trademark of Digital Research

The BBC Microcomputer is designed, produced and distributed in the UK by Acorn Computers Limited.

A few games here...

Spectres for the Speccy -

... more mystery and excitement on your Spectrum as Eddy the electrician tries to thwart the ghosts in the mansion with his secret light generator. (from the developers of 'Spectral Invaders').

Eight quid to you, guv'nor!

There's also the BBC Dragon Quest, and BBC Chess (£11.50), Spacewarp (£9.00), Spaces Pirates (£8.00), Polaris (£5.50), Multifile (£25.00), Backgammon (£8.00), Golf (£5.50), Airlift (£5.50) and Fruit Machine (£5.50).

If you were interested in computers in 1982, but didn't fancy forking out for one, you could always try and win the "NEW GENERATION DRG VICTOR 9000".

The DRG Victor 9000 is a new generation 16 bit micro with the power to rival many minicomputers.

Designed to meet the need for more powerful business applications, its 1.2 MB of floppy disk is expandable to 2.4 MB of floppy disk creating the flexibility to cope easily with longer customer files, company records and word processing.

The Commodore VIC 20 - The best home computer in the world

How to make the best home computer in the world even better.

Peripherals to turn a powerful computer into a super-computer for the professional.

With VIC, you have the finest home computer money can buy. And the more you use it, the more you will ask it to do.

Pretty soon, you'll want to extend VIC's vast potential to the full; and there is a wide range of VIC peripherals to help you do it.

Disk drives, disk-based software, a printer, cassette unit, joysticks, paddles - with these VIC computing becomes total computing: giving you true professional power and capability...

The RP 1600 FLOWRITER

A Daisywheel printer that thinks it's a computer!


The RICOH FLOWRITER is the most intelligent Daisy Wheel printer on the world market. Equipped with an internal micro computer and a large memory it will intelligently handle all printing and word processing operations; hence relieving the host computer for simultaneous use.

The Flowriter is fully compatible with software written for any intelligent printer and is plug compatible with all popular hardware...

Professional microcomputers from only £16 per week!

The new Dragon 32. So well designed, you'll even understand this ad.

If you're already a computer expert, may we refer you to the box of technical specifications displayed opposite.

If you're not, may we refer you to the new Dragon 32 family computer. A computer so easy to understand, you won't understand why all the others seem so difficult.

And the new Dragon 32 costs under £200...

BBC Dragon Quest - an exciting adventure game based on 'Dungeons And Dragons'... by the look of the flag on his front, that's St George in there facing up to his old enemy...

NEC turns 28 years of computer experience to your personal advantage.

It takes a great computer company to make a great personal computer. And from the start, NEC has been a pioneer in computer technology. In fact, we invented the all-semiconductor computer in 1959. Now, hundreds of innovations later, we've made it personal.

We present the PC-8000, a powerful and friendly business tool that can help you get more done in a day than you ever could before...

3.7 million reasons why the Atari Home Computer is something to see. The display screen used with our computers is composed of 192 horizontal lines, each containing 320 dots. Delivering colour and luminosity instructions to each dot for a second requires 3.7 million cycles... a lot of work for the normal 6502 processor.

That's why the Atari computer has equipped its 6502 with its own electronic assistant. It's called ANTIC, and it handles all the display work, leaving the 6502 free to handle the rest. What this means to you is uncompromisingly spectacular display capabilities without loss of computer power needed to carry out the demands of your program.

That's a quality you just don't find in ordinary home computers. And it's one of the reasons some computer experts say that Atari computers are so far ahead of their time...

More from the wondrous world of 1980s computing soon!

03 May 2012

Miami Vice

Debuting in the States in 1984 and in England in early 1985, Miami Vice was an instant hit.

Duran Duran in the 1982 Rio video - note the prototype Miami Vice gear. Jacket sleeves had begun to be pushed up as a fashion trend around the turn of the decade - and the trend grew more and more prevalant as the decade got underway. Shoulder pads began to grow (courtesy of the likes of Joan Collins and, judging by this picture, John Taylor) and everyday men began to wear bright colours.

Miami Vice had pushed-up sleeves, pastel shaded clothing and obvious shoulder pads, but it also had designer stubble, docksiders with no socks, pastel painted buildings, two stylish cops called Sonny Crockett (Don Johnson) and Ricardo Tubbs (Philip Michael Thomas), a soundtrack of top-notch rock music and an alligator called Elvis...

The show's groundbreaking and highly distinctive look was created by its executive producer, Michael Mann.


Tubbs advises Crockett to cool it...

Crockett and Tubbs battled against evil Miami villains. The show had a hard edge.

And it also had some weird quirks - like Elvis, the aforementioned alligator, who shared Crockett's houseboat.

The guys worked hard, often finding their lives in danger...

... but occasionally found time for romance - and once even marriage. Crockett got hitched to a British pop star - the lovely Scot Sheena Easton.

Unfortunately, her character was quickly bumped off.


Serious about crime. Serious about style.

Crockett and Tubbs look-a-likes featured in the "Sun", July, 1985.

Here in England, Crockett and Tubbs clones abounded. Including me. Designer stubble made me look distinctly seedy - like an associate of Arthur Daley or Gilbert the alien. I was well into the "no socks" routine. Never try it with canvas shoes. Take my word for it - it's agony, rubs all the skin off your feet.

I was already into the pushed up sleeve look - and the colourful jackets were a delight, as were the exaggerated shoulders!

Miami Vice is remembered as one of the most iconic television shows of the 1980s. I'll certainly never forget the show's ultra-stylish presentation - nor the impact it had on my fashion sense! 

The "Miami Vice" theme by Jan Hammer charted here in December 1985.

A 1986 advertisement for a "Miami Vice" computer game produced by Ocean Software, Manchester, England.

"Crockett and Tubbs, the only cops to have Pierre Cardin warrant cards..."

A review of the "Miami Vice" game from "Your Computer" magazine, October 1986 and, below, a further advertisement.



18 March 2012

Space Invaders

From the BBC Radio 1 On Show magazine, summer, 1980. Space Invaders were sweeping into our lives and heartily endorsed by the likes of Hot Gossip, The Who and Dave Lee Travis!

The Invaders were first released in Japan in June 1978, and first exhibited at a trade show in this country in 1979. "Hmm," we said, our interest aroused as the machines slowly began to arrive. The little alien thingies then invaded the early 1980s as machines started cropping up everywhere. Mind you, this really was a case of Loving The Alien - we adored 'em!

The claims online that Space Invaders were a UK craze with a 1979 heyday are easily debunked by the newspaper archives. I'm sorry, but this 1970s obsession is ridiculous. Thank goodness the newspaper archives can verify the memories of us who do remember. Time is a constant stream, not rigidly segregated decades - after all, everybody would have been discarding their flared trousers and hippie chic in 1970 if that was so.

From the Sun, February 28 1981 - a hand-held Space Invaders game has arrived in the UK, and is apparently highly sought after, but in short supply!

-
From the Cambridge Evening News, 1981: concerns are raised by NUPE (the National Union of Public Employees) about children spending dinner money playing Space Invaders on a machine installed at a local school.

Sunday People, November 15, 1981 - and Frogger (or "Froger" as it's spelt in the article!) threatens Space Invaders throne at the local boozer! At this point, there is no mention of Pac-Man impacting on the UK. I wonder when he arrived here?

From the Janet Frazer autumn/winter 1984/85 mail order catalogue. A hand-held Frogger game is featured.

03 April 2011

Computers and games 1983

Pac-Man 2, Donkey Kong, Astro-Wars, Scramble - 1983 mail order catalogue heaven!

Delights here include Speak and Spell (note the 1980-introduced membrane keyboard), Speak and Maths, Major Morgan and Simon.

A Rumbelows ("We save you money and serve you right") newspaper ad from May 1983. "We have the technology," but the usually smiling Mr Rumbelow doesn't look any too sure about it all! Featured here are the Texas TI994A, the Commodore VIC 20 and the good old Speccy!

From a spring/summer 1983 mail order catalogue. The Atari video system cost £119.99 - very expensive back then. The blurb read:

Connect it to your TV in seconds - sit back - and get ready for a new experience! Every system includes console, two joy stick controllers, mains adaptor and 27-game combat cartridge. There's action, adventure, excitement. Pit your wits - against the computer or up to three opponents. On-screen scoring, different levels of difficulty, realistic sound effects... start sharing in the fun now!

The TV games, including Space Invaders, Pac-Man, Asteroids and Haunted House, cost from £15.99 to £31.99.

Crumbs - the little darling at the top of this catalogue page cost £599.95. So, what did you get if you could afford it? The blurb, maestro, please!

Flexible system expansion and varied programme applications; 48K byte dynamic RAM; employs BASIC in the tape mode; PASCAL software system also available simply by replacing tapes; 9-inch high focus monochromatic display - 25 lines, 40 characters wide; advanced functions include scrolling display rolling and screen editing; typewriter keyboard arrangement with numeric keypad to make data entry smooth and operation simple; built in clock circuit; complete with four programmed cassettes covering BASIC editorial, Home Finance, Educational and Games.

And in simpler terms?

Sharp computer, designed for home and office environment. Applications include stock management, invoicing, marketing analysis, maths, physics, chemistry, computer linguistics, data analysis, home budget management, games etc.

19 July 2010

The Clockwork Pac-Man...

Of course, Japan was introduced to Pac-Man (or Puck-Man as he was then called) way back in May 1980, and the little fella then came bursting out to dominate the rest of the world in the years that followed.

I liked him a great deal - "WACCA WACCA WACCA, old friend" - but was hopeless on the machine at the local boozer and proved myself even more hopeless when my cousin Brenda and her husband Paul bought a TV games system at Christmas 1984. This was very new territory for them (and me), but whilst Brenda failed miserably at mastering this exciting technology, Paul took to it like a duck to water and was very full of himself by the time that I arrived for a visit on Boxing Day.

Pac-Man was Paul's favourite, and I was persuaded to have a go. I was actually quite gung ho at the prospect after a couple of glasses of wine, but soon conceded defeat.

"Andy, you're not supposed to just stand there and let the ghosts catch you!" said Paul at last, thoroughly exasperated.

"Why not? They're going to catch me anyway!" I replied.

Paul took the game back, and was soon happily WACC-ering away, whilst me and cousin Brenda swigged some more wine, and found amusement with a small, clockwork version of Pac-Man which had been sitting innocently on the coffee table.

Wound up, he waddled along, opening and shutting his mouth and, thoroughly sozzled as we now were, Brenda and I decided that he looked rather like an auntie of ours who liked a drink or two at the local Labour Club on Saturday nights.

As Pac-Man waddled along the arm of the sofa, we intoned robotically: "LAGER-LAGER-LAGER..." - and shrieked with laughter when he reached the edge and tumbled onto the carpet, where he lay on his back, jerking about, opening and closing his mouth, and attempting to waddle.

We kept popping him back on the sofa arm, and doing our "LAGER-LAGER-LAGER" thing for what seemed like about ten minutes. This was, in reality, sober Paul told us the next day, well over an hour, during which time we became increasingly hysterical with laughter.

"Ruined my concentration!" sulked Paul - the Pac-Man TV game king.

"You stick to your Pac-Man, we'll stick to ours!" said heavily hung-over Brenda.

I found a very similar clockwork Pac-Man to the one which had so delighted us in 1984 in a charity shop the other day, and immediately began intoning robotically: "LAGER-LAGER-LAGER!"

"Lager? Wot you on about?" asked my mate Pete, who was with my at the time.

"Read '80s Actual on Monday and all will be revealed!" I replied.

22 May 2010

Pac-Man - 30th Anniversary - 1980-2010

On 22 May 1980, a Namco arcade game called Puck Man was first released in Japan. In those days, shoot 'em up games like Space Invaders ruled (the Invaders were just consolidating their grip on the UK in 1980!), but within a year or two Puck-Man, now renamed Pac-Man, was everywhere.

Read our original article on Pac-Man here and many happy returns (or WACCA WACCA WACCA!) to our favourite arcade game - and one of the ultimate 1980s icons!

We love ya - now, then, forever!

xxxx

05 June 2009

1984: The Invention Of Tetris

Alexey Pajitnov, the game's creator, began work on Tetris whilst employed at Moscow's Computer Centre in June 1984, and that work continued until 1986, in collaboration with Dmitry Pavlosky and Vadim Gerasimov. Online claims that the game was 'released' in the USSR in June 1984 are incorrect. 


Tetris prototype, but it would be some time before the game's fame spread to the Western World.

Today, 6 June 2009, Tetris is celebrating the 25th anniversary of its invention.

The release of the first Gameboy in the USA in 1989 set Tetris on its path to world-wide fame.

'80s Actual wishes Mr Pajitnov, the game's creator, and all the other people responsible for bringing Tetris to world wide fame, a very happy celebration!